ertchin: (Default)
Since I'm having so much trouble finishing a post about Undertale, I figured I'd write a post about the trouble. That might be interesting to somebody???

My first idea was to talk about each "idea" in Undertale separately, but even just planning that out in my mind, it seemed like it wouldn't flow well. Everything is connected together so intricately that I don't feel like I would be conveying everything I want to with that method.

My second idea was to talk through, roughly, everything interesting in the order that one encounters it while playing through the game the first time (and second and third etc.). This approach got me over a dozen paragraphs of decent written-down thoughts ... but I felt like I was getting really bogged down in details that wouldn't "matter" until much later, and it was figuratively taking forever to *reach* the "much later".

So! Tentative third idea. I'm going to try to talk through, roughly, the *insights* I had into the game roughly in the order I had them while playing (well, while watching other people play). This will require me at several points to go "wait wait, let me explain this thing that's been happening but I didn't think it was important but now it is", but I feel like that kind of recreates the experience? So maybe that's actually good?

(End of story! No moral!)

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ertchin: (Default)
Let's think too hard

October 2022

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